Software Engineer at Capital One UK
Last year I spent my lockdown time building my first iOS app and finally launched it in September 2020. Of course that was just a start, here’s an overview of how it performs and what I have learned.
It’s a dictation or transcription app that generates text from audio. You can review the generated transcript with the text highlighted as the audio is played back. And of course both the audio and transcript can be exported. Find out more at its landing page or download here.
Screenshot from App Store Connect
2.86 K. That’s not bad at all considering almost no time and budget spent in marketing.
Oh yes it’s a paid app. The app is free to download with 15 minutes of free transcription. After that, it’s £3.99/month or £15.49 /year (price varies by region). Both come with a 7-day free trial.
Screenshot from a spreadsheet
£517, That’s enough for an iPad mini! (without a pen)
In case you wonder why it wasn’t a screenshot from App Store Connect. App Store Connect is surprisingly a pain when it comes to reviewing revenue. So many times I would stuck on a blank Trends screen.
Screenshot from App Store Connect
So I had to grab the actual amounts I received from my bank app transaction history.
Screenshot from my bank app
However, the iOS version of App Store Connect works alright for quickly checking my past seven days proceeds. It gets updated at around 2 pm GMT everyday.
Screenshot from App Store Connect iOS
It has become my daily afternoon energy boost to see new one or two weekly subscriptions, or even a yearly subscription. Since the launch, there has only been 1 week (as far as I remember) that the app didn’t generate at all.
Revenue wise, it’s not a lot. But it’s great to know that, on the worst day, I still make £1-2 on average from this app. On top of that, It’s been great to have something to show people whenever they find out I’m an app developer and ask “so have you ever made your own app”?